🚀 What's New in v14.006.0
Hey chummers! Here's what just dropped in this update:
✨ New Features & Improvements
- Custom Compendium Save Destinations 📦
- GMs can now pick specific compendium packs as save targets for custom items and vehicles. Target compendiums auto-unlock on save.
- Instant Marketplace Catalog Sync ⚡
- Newly built items and vehicles now appear in the marketplace and cart immediately—no page refresh or server restart needed.
- System DataModel & Active Effect Mapping ⚙️
- Full integration with
SystemDataMapperService. Items, vehicles, and active effects are automatically mapped and normalized to SR5 0.38+ / Foundry v14 standards with linked system.targets and system.changes.
🎨 UI & Polish
- Unified Cyberpunk Theme 🖌️
- High-contrast dark orange styling across the Marketplace, Item Builder, Preview cards, and Settings.
- Smarter MarketShouter Bar 📱
- The quick-access capsule bar automatically recedes behind active modals so it never obstructs your workspace.
🐛 Bug Fixes
- Auto-Loading Modifications: Selecting weapons, armor, or vehicles that already have mods now properly populates them into the builder slots right away.
- Cart & Totals Accuracy: Custom item modifications, combined availabilities, and prices now transfer into the cart without getting lost or reset.
- Preview Cleanups: Fixed cases where cost and availability objects could render as raw text in preview sheets.
- Startup Stability: Resolved a system API bridge initialization race condition during initial load.